Don’t make a simulator like “Clicking Simulator” or “Pet Simulator.” There are already popular clicking simulators and popular pet simulators, and it would be far too difficult to make a better one.
MAKE SOMETHING UNIQUE
You know Raise a Floppa? This game is doing extremely well, and if you really think about it, this game is a simulator. But what sets it apart from the others?
-
The name. If it were “Floppa Simulator,” would you click on it? I would not. If you’re making a simulator, don’t put simulator in the name. You don’t want people thinking it’s “just another simulator.”
-
The gameplay. I hate games like Bubblegum Simulator and Clicking Simulator. Why? Because the gameplay is extremely repetitive. Raise a Floppa, however, has some surprises. For example, you can buy a Floppa Wife for your Floppa. She will spawn random annoying babies everywhere. There is also a door to a backrooms-type thing that will occasionally open up.
Overall, don’t focus on making it a generic simulator made just for the money. Focus on great gameplay and making it unique.