Hi,
As I am getting to release a game in beta, I wanted to figure out how would I display a gui that says some thing like “you win” and “play again”. My first try doing this was making a frame inside the “StarterGui” and adding some text labels and buttons. Then I made it invisible. When I want to trigger it so it appears at the moment I want it to, is when a certain function happens. I tried making the frame visible = true inside the function, so when it triggers the function, it makes the frame visible. That did not work and it did not give an error message. I researched this topic and found somewhere that someone said "when you start the game it moves the children of starterGui to “playerGui”. I did not believe that this was true but it tried accessing it from the “playerGui” anyways. That did not work either. Is there any other good way to make a “win screen” appear after a certain function fires?
Thanks in Advance