What is needed for a FPS game?

Hey, Devs!

I am wondering what you would recommend for a FPS (First Person Shooter) game. Like, an example; UI Design, Weapons, Animations, Client & Server stuff, character stuff, etc.

Let me know!

Thanks!

Sincerely,

papahetfan

The Actual Gameplay > UI Design > Weapons > Animations > Programming Stuff > Security > Redesign/Brain Storming > Skins > Maps

All I recommend is don’t make your game like arsenal. Focus on the actual gameplay at your absolute highest priority. You want to make the game balanced and fair, so focus on guns, animations, and UI afterwards.

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