Hello! I have this script which is for a simulator game. It is supposed to make your avatar grow when you use the weight to gain strength. But for some reason, I am not growing. I can’t tell if anything is wrong with this. Below is the part of the script for the avatar growing. (Please reply and let me know if I need to show more of the script)
Can u show ur output? (30 characters)
This is my output
I think you spelled CharacterAppearanceLoaded
incorrectly, you meant to but a
instead of e
. it should be player.CharacterAppearanceLoaded
vs player.CharacterAppearenceLoaded
Thanks, it works now. But I see I grow very fast. How would I slow this down?
i’m guessing you mean the rate in which you grow (not how fast your code in you event is running) , in that case you should be able to just make 250
a higher number, thus making the rate in which the character grows slower.
So when I click the screen to use the weight, my character grows alot, I want to make it so it takes much more strength to grow
in that case then raising the 250 you have in your code, should do that
So I raise it to like say 600?
You can, but what i would do is just play around with it and find a happy medium that you find fit.
Thanks so much for your help. I really appreciate it!