What is the best way to replicate head/torso movement?

I find the only smooth way to create an effect where movement in the head and torso moves where is the player is looking by using remote events.

As this is the probable only way to achieve this effect, making it smooth and in live time is only possible by rapidly firing remote events. I do see posts here and their ways to do this, but they all result in the same solution of sending a message to the server to update the Motor6Ds after 2 seconds or so.

Other games like Welcome to Bloxburg have a system where the changes are very up to date and smooth.
Is there any possible way to achieve this?


They probably use FireAllClients() and have the animation play out locally to each client.

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