I am trying re-make an existing tool without using a Tool object. This specific tool makes regular use of the tool’s Grip property to position the handle of the tool in the character’s hand, and so I am trying to position the handle the same way a tool’s grip would without using a tool.
I am only going to use R6 characters for my game so I only need the solution for R6.
How can I replicate the behaviour of Grip , with welds for example?