In this game you can see that the leaderboard covers up the elements that show the damage and xp etc. How did they manage this? Changing zindex of the frame I was using to -1 didn’t work.
You can disable the leaderboard or make your own, however you can’t cover the leaderboard as CoreGui isn’t even set with a ZIndex. The only way to bypass this is to disable the leaderboard or make your own.
turns out screengui has a property called “DisplayOrder”. Setting this to 5 or below did what I needed with not covering up the chat and leaderboard. Setting it to 6 or above puts everything above coregui.