Why isn’t this working? I want the kill brick part to go to the position of the players head but also 10 studs away what’s wrong?
Also this is in a local script will I have to remote event it into a server script?
The reason this didn’t work as the Vector3 returned by Player.Head.Position.Value doesn’t exist. Also iirc you can add two vector3’s together.
I don’t understand why you are making this client-sided. If you want every player to see the kill-brick on the players head then just add the following: