I’m solving what is better for roblox for faster rendering.
4x Basic PART or IMPORT MESH (2,4 Kb *.obj file) with mapping and smoothing group.
Thanks
I’m solving what is better for roblox for faster rendering.
4x Basic PART or IMPORT MESH (2,4 Kb *.obj file) with mapping and smoothing group.
Thanks
Usually, the less parts/triangles you have, the better/quicker the game renders. If you have a lot of parts, the game is hard to optimize unless you reduce the number of parts/unions which can lower the amount of detail. If you have a lot of meshes you can lower the RenderFidelity on some of them which will improve performance but will also lower the detail. The best way to decide which one is better is through testing but I hope this info helps.