What should I add so that when MouseButton1 is not being held anymore for 5 seconds shiftlock will turn off?
Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
_G.ForceShiftLock = true
end)
end)
What should I add so that when MouseButton1 is not being held anymore for 5 seconds shiftlock will turn off?
Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
_G.ForceShiftLock = true
end)
end)
One question, why are you using _G variables lol.
Second I’d just do; (I’m on mobile so sorry if the code is horrible.
Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
— Assuming it’s already false
If _G.ForceShiftLock == false then
_G.ForceShiftLock = true
else
_G.ForceShiftLock = false
end
— This is so it can be triggered for however long the player wants it to be.
end)
end)
Try to avoid using _G, you can use module scripts instead.
You can try this:
local userInput = game:GetService("UserInputService")
userInput.InputBegan:Connect(function(input)
local inputType = input.userInputType
if inputType == Enum.UserInputType.MouseButton1 then -- As long as mouse button 1 is being held it wont turn off
_G.ForceShiftLock = true
end
end)
userInput.InputEnded:Connect(function(input)
local inputType = input.userInputType
if inputType == Enum.UserInputType.MouseButton1 then -- If user stopped holding mouse button 1, then wait 5 seconds and turn shift lock off
wait(5)
_G.ForceShiftLock = false
end
end)
Thank you to both! Appreciate it guys! Also I’m not sure why I used G variables haha, I’m gonna change it.