What should I turn this game into?

I recently remade one of my friend’s old games, which was an attempted recreation of Windows 95. I want some feedback or some ideas on what to make this, like creating a game out of this.

The camera isn’t actually first person, it follows the mouse, which makes it easier to navigate through the computer. You can’t see it through this video, but in the game a LocalScript controls that.

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The game for anyone who wants to see it without the epic 15 FPS recording.

This could actually make a great horror game. The objective being to do some computer work or something and turning the lamp on if you hear noises. If the lamp is kept on for too long however, the bulb will go out and you’re too caught up in computer work to get another bulb for it, but since there is no light, the entities can get to you. Here’s a little summary:

Lamp On = Entities will stay away but keeping it on for too long will cause the bulb to go out.

Lamp Off = Entities like the darkness and will try attacking you.

Objective: Whatever you want it to be involving the computer or something else that you want to add. The game will get increasingly difficult. Maybe your vision can get blurry over time from staying up for so long, and the entity spawn rate increases.

Sorry if that was a lot, I just think it’d be cool if you turned your game into something like that.

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Truly do not need another task simulator horror game on roblox.

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Hold for a second on that. I could improvise it to move away from other games like FNAF and their Roblox counterparts and more towards the idea of physchiological attacks. Rather than finishing tasks, you could try to keep your touch on reality by interacting with things. Simular to “The Mirror”, staying in the same dim room for too long will slowly bring down your sanity. Is this a good idea?

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With the point that a boy gave previously, it would be great knocking on the door, perhaps an ending that leaves in suspense and strong knocking on the door that makes the player wake up from a possible dream.

Instead of an idea like that, the only 2 core values to the game are power, the PC, and the lamp. Lamp on = lose power. Lamp off = monsters attack, but you don’t lose power. There is a chance I will implement a time system to make it to that time as a game increases difficulty. See here:

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That’s a pretty neat Idea, I like it :+1:

Maybe simply a game where you can play classic retro games on roblox, pingpong, chess, whatever. Or perhaps a YT or streamer simulator game. It looks pretty neat tho.

Why is Windows 96 on a Mac lol

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Thanks! One of the updates is named after a pencil on a desk

The background shown is for Mac OS X 10.1

If you want more of a horror game out of this, I feel like you’re gonna need more mechanics than just a lamp.

Personally, I think the game could aim for something more creative. The “fnaf office” setup has been done to death, but that is not to say the idea is automatically bad.

Also, I don’t know if this is intentional, but you start at 4% power.

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I left it at that for testing because I forgot to change it during that one pencil update, it’s intentional

If you turn this into a successful game, I will go all out and start turning my “showcase” into a functional operating system

recreating Windows 95 one by one and trying not to move on to work on another game.

The next things your Windows 95 recreation needs is a jumpscare that murders you when you turn off the lights

I could add that as an easter egg.