Basically, what I’m trying to achieve is an error catching system via the LogService in a live server that logs to some form of external output.
Every error that happens, I want it to appear in an external output software via HTTPService so that I can monitor errors that happen when I release a game (Incase there’s errors I miss).
My only issue is, I’m really struggling to find anything that can do this, so I’m asking the Dev Forums for something I can use for this purpose, I only need it to be simple and preferably, free.
Pretty complicated to figure out but I think I’ve sorted it mostly, setting up custom events is fun!
Thanks a lot for suggesting this to me, it’s incredibly useful.