What to do if i need server-client-server communication via remotefunction

I am making a card game and came across an issue, sometimes, a card needs you to select another card, so i use a remoteFunction to get the selected card, is ther any better way of doing this?

I suggest you don’t use RemoteFunctions to retrieve information from the client. They are susceptible to yielding indefinitely.

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What else can I use then? :shallow_pan_of_food: