I am making a game called Infernal Odissey based on the anime fire force. I am currently developing the combat system, which includes a lot of things. But what I am looking forward to is the hitbox.
Although I know a bunch of different hitboxes I wanted to know the communities opinion on which detects enemies better and is more balanced.
I want to know this so the game can be balanced and people don’t complain as this might be my first serious project on roblox.
(Please correct me if I used the wrong channel, I’m new on the devforum)