Hello everyone,
I have been working on a wandering system for objects in my project and want to make sure I’m approaching it in the best way.
I want objects to roam naturally in any direction on the client, occasionally stopping. Ideally id like an animation system similar to the pet simulator games, whether through scripting or actual animations.
I am currently using humanoids, MoveTo and PathFindingService to move my objects. However I plan to have a lot of these objects at once and am worried about performance. I’m not so concerned about the objects colliding with each other.
Heres an example of the models I want to move, they would all be fairly close to each other:
Ultimately, Id just like to know the most performance-friendly way to handle wandering animations and movement. Any help or guidance would be appreciated!