What would happen if a player named LocalPlayer joined my game?

So i was pondering this and i wonder if scripts would stop working if a player named LocalPlayer joined a game, as in a localscript you do game.Players.LocalPlayer if you want to reference the player.

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Priorities, methods and events take precedence over children when instancing. You can add children with the same names as those fields but they’ll never be indexed, only the built in field.

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