Hey everyone!
I’ve been thinking about how building in Roblox Studio could feel smoother. More like sketching ideas than managing parts.
Personally, I like to build in the same order as I think.
For example: I want to place a part from here to there, with a specific size and material, without having to place a default part, resize it, and edit properties every time.
Right now, the process slows me down: insert, resize, change material, position it, and maybe clone. It works, but it breaks the flow.
What’s one thing that would make your building flow faster or more natural?
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I use ctrl + d to duplicate parts, as well as other shortcuts such as holding alt to select different parts inside a model. I don’t use f3x tools or whatever they’re called, I prefer the normal roblox tools because plugins are just meant to give you more features, not replace them. I use plugins like BrushTool, Archimedes, Light Editor (easily find lights in your game), Celestial body dragger, 3D text, Resize VFX (only if you’re a VFX designer), Quick Stairs (heavily recommended, i use it very often when making stairs but it’s a little tricky to learn how it works at first), and Scene Tools (though sometimes a bit buggy and wouldn’t recommend that one).
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