So we all know what’s orientation, but there’s something that I need to know.
When you try to set/change a part’s orientation if the given value (Doesn’t matter on which axis) is bigger than 180, the studio will automatically convert that value to a number between -180 and 180.
for example:
let’s say that I want to change a part’s orientation and if I try to set an axis’s value to 7000 the studio will convert that to 160 like this:
my question is what’s that formula? how we can calculate this?