What’s the best way to do NPC movement if you’re not using Humanoids? As in AlignPositions, etc.
I don’t understand why you wouldn’t have a humanoid, but I would rotate the NPC to where the object is. Then I would use TweenService to move the NPC and use magnitude to determine the amount of time necessary to move it consistently, independent on the distance. Sorry if this doesn’t make sense, LMK if you need help!