I recently started seeing these newly added properties in objects like TextLabels, ImageLabels, Decals, And even sounds. So what even is the point of all these objects’ content properties and was adding them in the first place helpful for the average developer? (AudioContent, ContentText, TextureContent, etc.)
2 Likes
Yeah, that’s unrelated. It’s for getting what the rendered text is.
As for the others, it’s clear as day. Roblox wants to add EditableImage and Mesh support everywhere possible. I’m not sure about EditableAudio but, you know, anything can be expected from them.
1 Like
EditableAudio?
It’s probably not going to be a thing and is just due to the new audio update that includes the Text To Speech function and emitters and such.
1 Like
Ah right, forgot about that thing.
1 Like
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.