Whats wrong with my walking animation

Im trying to create an walking animation for an roblox game, but i feel it isnt quite right but i cant put my finger on whats wrong (it isnt meant to be a cutscene, i just made it move to know how it would feel to walk in game, also sorry for the bad quality)

Your character looks like its skidding, because it takes very short steps, but travels a much longer path. You can try to reduce the distance it travels (i.e. the speed at which it moves); you could bring the keyframes closer (I don’t think it’ll look good); or you could try to make the steps bigger.

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This walking animation is good, I would say you need to make the movement a bit faster, and it’s great. The third one is the best and most realistic out of all of them. How long did it take to make this walking animation?

You should make your player’s walking animation take bigger steps so it looks more natural.

When the right leg moves forward, the right arms moves forward. This is unnatural and usually goes the other way around (right leg step forward, left arm goes forward, vice versa).

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