I am having an issue where my plane deletes itself once it hits the map. I’m assuming it’s being flung. This is an example of what’s happening (Gyazo GIF):
This is how I have it rigged.
If I disable the springs, the plane doesn’t fall. Below is how they are setup
I figured out if I set the Damping to 50, the plane doesn’t fall through the map, but it doesn’t sit well with the wheel arms. When I increase it to 100, it falls through the map.
My Wheels are CanCollide true, but my Physical Wheels (cylinder that covers the wheel) is set to false.