I’ve been testing my new car physics for a while, now I decided to finally add a wheel model (it was just 4 simple cylinders before).
Anchored false, CanCollide false, Massless true (false feels better though), CustomPhysicalProperties everything 0 and minimum density, the wheel model(s) noticably affect the car handling.
How could I avoid this?
PS I’m not sure which category this would fit better in, but this is my choice I guess.