Hey there, when I turn the wheels on my chassis the entire car moves, how do i prevent this?
Do you have a script so we can assist you?
The issue is extremely unlikely to be with the script, i find it more likely for the issue to be with the constraints. All the script does is set the Cylindrical constraints angular velocity and maxtorque, whilest also setting the orientation of the front attachments for steering.
Lower the friction of the front wheel and/or increased the mass of the main body of the car. Real vehicles also move a bit when you turn the wheel while in place, but due to the mass of th vehicle the tires slide instead of moving the entire car.
Usually this is the result of your servo torque being too high
i tried decreasing the friction and increasing the density but the issue still persisted.
i am using the motor actuator type, not servo. New to constraints so apologies of my terminology is wrong.
I hadn’t read this bit. Setting orientation is well, let’s just say, not the best nor reliable. This job is much better for a servo to do.
Maybe you’ll do some good to look over this tutorial that Roblox has created. Documentation - Roblox Creator Hub