basically im trying to when you chat it will go thru a list of messages or strings, and if one of the messages are the same as one of the messages in the table then it’ll give an output, which will be print("yes")
i was messing around pretty much, but when it does work it works for all messages and when it doesnt it doesnt work for any message
local t = {"hey","hi","hello"}
game.Players.PlayerAdded:Connect(function(plr)
plr.Chatted:Connect(function(msg)
if msg:split() then
print("yes")
end
end)
end)
NOTE: i went thru a lot of ways to do this but i couldnt find any that would let any message make an output or just break