I want to just detect M1 and M2, but when I use userInputType to detect a mouse click,
but its unlock my mouse in first person and shift lock. This a massive issue due the players being force in first person. This only happens when I use UserInputType which is weird. I thought it had to be stm with mouse2 'cause its the mouse you move the camera with but i tested it and its for all UserInputType.
wait i think it stm to do with gui
I found the problem was the 3 buttons in the lil panel had modal on
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