-
What do you want to achieve? Keep it simple and clear!
i want the character to rotate without it going back to its spawn point -
What is the issue? Include screenshots / videos if possible!
https://i.gyazo.com/ab731b0b00931aed4cf8f7b6c5654c09.mp4 the code works for other people when they input the code in their studio -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
the code works for other people so the only solution i could think of was to restart studio and it didnt work
heres the code
local walkInfo = TweenInfo.new(0.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In, 0, false, 0)
local rightWalk = {CFrame = RootPart.CFrame * CFrame.Angles(0, 0, math.rad(5))}
local rightTween = TweenService:Create(RootPart, walkInfo, rightWalk)