Thats Part
Thats Script
Results:
ClientSide
ServerSide
and
File:(you can test file)
File.rbxl (28.6 KB)
What is the easiest way to solve this?
Thats Part
Thats Script
Results:
ClientSide
ServerSide
and
File:(you can test file)
File.rbxl (28.6 KB)
What is the easiest way to solve this?
Maybe .Touched
fired before it actually touched the baseplate, you could try using region3
In your script you have if hit ~= part then return end
(Line 7)
This line is telling your script to stop running if it hits a part other than the part you’re trying to anchor. Instead, replace ~=
with ==
and see what you get!
… wrong
there are no errors in the script, and I wrote it like that for testing purposes
Hey!
My solution would be, that you can execute a raycast to the ground from the part after you anchored it otherwise I wouldn’t know myself a different way how you could approach this.
Cheers
i am using this:
but I don’t think this is the best solution.
local w = Instance.new("Weld")
w.Part0 = Baseplate
w.Part1 = part
w.C0 = Baseplate.CFrame:toObjectSpace(part.CFrame)
w.Parent = w.Part0
I think that not good
Right, there are no errors but that line would prevent you from running any code after that line is executed.
Think about it like this, ~=
means does not and your if statement is basically stating the following logic:
if TheObjectThatWasHit Is-NOT TheObjectThatWe'reAnchoring then return end
The correct behaviour (I assume you’re going for) would be:
if hit == part then return end