When will the mesh bones be introduced to the studio?

I’m posting here because I can’t post in discussions.

This feature was released in a separate studio beta build alongside the PBR materials and mesh deformation overall, titled “Avatar Evolution”.

On the GitHub page it said that most of the features will be soon implemented into the Studio, but I can’t even see whwnen was that written.

When can I expect the mesh bones and mesh deformation to be introduced to Roblox?

Honestly, I wouldn’t expect it to be coming out anyday. I’ve seen barely anything about this… It’ll probably be months.

Sorry for the vague answer. Don’t get your hopes up.