I’m a new developer, and I’m interested in learning everything to do with game development (scripting, animation, GUI, etc.). That being said, I’m wondering:
What applications, software, or websites would you recommend for creating music for a game?
If you do not make your own sound effects, from where do you source them?
DAW for Professionals and fortunate, I recommend Ableton Live and FL Studio.
Unfortunately, you might not be able to afford those,
so I’d say Garageband (Mac) or Bandlab (Web) which are your best bets for music composition. Audacity is best for sound designing. The more it supports plugins/VSTs, the better.
I use Ableton Live for music production and Adobe Audition and Audacity for sfx. There are lots of great free options if you’re thinking of getting into music composition. Cakewalk by BandLab is becoming pretty popular and I think Cubase has a free version too iirc.
I would consider collaborating with people looking to build up a portfolio though. Find a sound designer and/or composer looking to create porfolio pieces and if your game is interesting enough, they may be willing to help.
There’s lots of sounds that you can find on the toolbox in studio if you look for audio, or the creator marketplace is a good option, which both connect to the same source.
As far as music goes it depends on what you want to make, for more general purpose music making you could go for caustic, LMMS, ardour, or cakewalk, those are some good free options. If you want to make chiptunes I would recommend Furnace since it uses tons of emulators for systems like NES SNES Sega Genesis Atari 2600 etc so the sounds are very accurate, but it’s a tracker so it’s a bit different from more standard daws like LMMS. Trackers are also pretty good for genres that rely heavily on samples like breakcore or n64/ps1 style songs in general since they use sequenced samples, but if you wanted to make a song in a tracker that’s sample heavy I would recommend openMPT instead of furnace. If you don’t want to make your own sounds you could use a free sound site like freesound, iirc some of roblox’s old sounds are from there. But unfortunately there seems to be an obnoxious tendency for a lot of so called “royalty free”/“copyright free” songs and sounds to not actually be free and it’s just a lie especially on youtube so I’d be careful…
If you want to make your own images you can’t go wrong with gimp or aseprite (aseprite isn’t technically free but it is open source and you’re allowed to compile it for free so it also technically is but only if you compile it yourself), material maker is a good option too especially for environment textures