So my sword is just a mesh over the default link sword, and I made an animation for the slash, but when I go to the slash area, it just says something like anim value but nowhere to put an ID?

I believe the old ROBLOX animations used StringValues to play their animations? It surprisingly still works
If you already have an animation loaded, you could just simply replace it with this:
local Char = Tool.Parent
local Humanoid = Char:WaitForChild("Humanoid", 5)
local Animate = Humanoid:WaitForChild("Animator", 5)
local Anim = Instance.new("Animation")
Anim.AnimationID = "rbxassetid://SomethingID" --
local Play = Animate:LoadAnimation(Anim)
Play:Play()
I have no clue how the modern Animate script works but I’m assuming it’s something relevant to this
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