Hello,
In my game the characters are parented to a Folder name “Characters” in the workspace. When a player resets they do not respawn anymore and I would imagine this is because characters are usually parented to the workspace itself. Is there any script or property I can edit to make it where it can respawn characters even if they are parented to a Folder in workspace?
Have you set game.Players.CharacterAutoLoads to false?I don’t think issue is there because of the parent folder thing try disabling it and see if you can respawn when in workspace
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Yeah, a player’s character will be able to reload/spawn regardless of where it was parented to before the player died, I presume there is some other script causing this issue to occur.
There was something wrong in my script.