Hi, I’m just wondering where to place my wait(5) function to prevent these animations from being spammed. Can anyone help me with that?
Script:
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
wait(3)
local siu = Instance.new("Animation", player.Character)
local cheer = Instance.new("Animation", player.Character)
local slide = Instance.new("Animation", player.Character)
siu.AnimationId = "rbxassetid://12228840392"
cheer.AnimationId = "rbxassetid://507770677"
slide.AnimationId = "rbxassetid://12275574699"
local siuanim = player.Character:FindFirstChild("Humanoid"):LoadAnimation(siu)
local cheeranim = player.Character:FindFirstChild("Humanoid"):LoadAnimation(cheer)
local slideanim = player.Character:FindFirstChild("Humanoid"):LoadAnimation(slide)
game.ReplicatedStorage.Events.SiuFired.OnServerEvent:Connect(function(player)
siuanim.Priority = Enum.AnimationPriority.Action4
siuanim:Play()
end)
game.ReplicatedStorage.Events.CheerFired.OnServerEvent:Connect(function(player)
cheeranim.Priority = Enum.AnimationPriority.Action4
cheeranim:Play()
end)
game.ReplicatedStorage.Slide.OnServerEvent:Connect(function(player)
slideanim.Priority = Enum.AnimationPriority.Action4
slideanim:Play()
end)
end)
end)