Where to spend money

im making medieval roleplay game and i already made a few ways to earn money, but i have no idea where players should spend this money. there is already a shops where players can buy clothes, a sword and an axe (which is just another way to make money), but money has no “final destination” beside the sword and clothes. I don’t want to make a hunger system because no one likes such mechanics, so any ideas?

I suggest you add different roles, such as knights, rulers, and market sellers. you can buy these roles with in game money. I wouldn’t make them robux, but you can have it so players can see people that are better than them. I have seen this work in other games and I think it’s a good idea for game progression.

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