Which body mover do I use for enemy AI?

So i’m working on a project with enemy ai (who would have thought given the title), for obvious reasons lets defenestrate the option of a humanoid.

What body mover should I use to move them?

For my peaceful ai, currently using body velocity + body gyro, and due to lack of options ill most likely use body gyro again, However its the mover I’m interested in.

Currently debating between body velocity or body position (now I think about it thats a very dumb idea), but keeping all doors open.

Don’t tell me these are deprecated and I should use align position, align position is just… just don’t mention it.

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Maybe body velocity is more advised over body position, unless you want a more precise movement. Not entirely sure, but you’ll have to try them both, test their advantages and caveats.

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Are these 2 the most optimised for the situation tho, or should I consider say body thrust?

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Situational. Also body thrust gives off more acceleration which makes it faster over time.

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