I am coming back to Roblox development after being away for a few years. Back then I would always use DataStore2 to handle all things related to player data.
It would give me complete control of how the data is structed, along with a guarantee of no data loss.
However it’s been quite a long time and I’ve seen multiple new libraries (like ProfileService) have been launched, plus there have been a lot of updates to Roblox itself.
Therefore I ask, which data store framework/library should be used in the present times?
Does DataStore2 still remain the best option if I want total control without risking data loss?