Hi, i making a open-world survival game with my friends, i’m scripter but everyone decide what to add and gives ideas, my friend gave idea to make a player less customizable, when i think the more customization is better, my goal is to achieve that roleplay and personalization would be better inside our game, but my friend thinks that this can make game more complex and harder to understand, soo i wan’t ask, is it good to add things like:
- character customization on hight scale
- emotes
- interaction with things
- tech tree
- advancing skills to become better in many different ways
or make it simple:
- character customization on small scale
- basic interactions like chop tree or craft item
- advancing skills via one or two ways max
- not complex map
- simple graphics
or maybe connect them both? those ideas was only things that we wan’t to add for 100%
- Simple Mechanics
- Complex and advanced Mechanics
- Connect both types into one
0 voters
I’m curious what do you think