Which is faster? A value updating every second or a RemoteEvent firing every second

I want to make a global match timer. Problem is I don’t know what would be the most efficient way of doing it.

Should I update a value in replicated storage with the amount of seconds of match left? Or should I fire a remote event to all clients of the number of seconds left.

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The difference in performance is almost certainly negligible

Do whichever is better for you

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I wouldn’t really worry about performance or efficiency but if the values are accessible to the client then there is no point in using a remote event.

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I think both works about the same

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