I was looking into making a custom loading screen with replicated first, but which would ensure everything is loaded?
game:IsLoaded()
—Or
game.Workspace:WaitForChildren()
—And so on.
I was looking into making a custom loading screen with replicated first, but which would ensure everything is loaded?
game:IsLoaded()
—Or
game.Workspace:WaitForChildren()
—And so on.
The former just returns if the game is loaded or not, and the latter doesn’t even exist.
I think this is what you want to do.
if not game:IsLoaded() then
game.Loaded:Wait()
end
If the game isn’t loaded then it will wait to load, then you would continue your code outside of the control block.