Which things will auto sync to the server?

I want to let the server have the same thing on the client side, but I have found that some of the properties can sync to the server but some cannot. I want to know which of the property can auto-sync to the server. For example, I know that the animation can auto-sync to the server. And anchored also, when I anchored the HumanoidRootPart on the client side, it didn’t sync on the server side but it can hold the character in the air. I want to know why. Are there any resources that talk about sync or some videos?

Thank you

You’ll need RemoteEvents to sync things properly.

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If the client has Network Ownership of a BasePart then the BasePart’s physics calculations made on the client will be automatically synced to the server.

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