Whitecoast City Railway | Version 1.2.3 | Update Log

V1.2.3 Change Log (with login rewards and V2 progress!)

Thank you for these years!

Whitecoast City Railway started merely 6 years ago as a small development hobby for two of our developers, and has come far ever since. We’ve seen dozens of major version updates and thousands of smaller ones throughout these 6 years.

As we pay a homage to our history with the making of Version 2, we would also like to show some love and appreciation to our loyal fanbase, by refreshing some smaller and larger features on the current game!

As an appreciation to our players, you can join the game through the entire month of August to receive 300 coins as a reward!

Play the game here: [1.2.3] Whitecoast City Railway - Roblox


Changelog

  • Fixed the leaderboard bug
  • Fixed daily challenges
  • Blackwater station has been upgraded
  • Whitecoast South’s scenery has been upgraded
  • Northernville is now operated by GreenArrow; This change has been reflected upon in the branding and looks of the station
  • Streetlight spam has been reduced at multiple locations, such as the Redborough boardwalk
  • Redborough station has received graffiti’s at its walls
  • Scenery around Mirna Town has been upgraded
  • A few bits of scenery have been added at Mirna Harbour
  • The amount of bins, especially at smaller stations have been reduced
  • Trees not on grass pieces have been removed
  • The “Maxwell Empire” easter egg is now visible to everyone
  • Cars and their respective locations have been reworked to reflect a more realistic environment
  • Graffiti has been added at multiple locations around the map
  • Norwich City’s platform has been populated with various items
  • Union Jacks have been placed around the map at stations
  • Tent spam has been MASSIVELY reduced at Whitecoast South
  • Occasional bug fixes around junctions have been made
  • Functional football at the football stadium near Redborough
  • Miscellaneous bug & scenery fixes have been made

Version 2 (a.k.a. V2)

Obviously, you wish to know how Version 2 progress is going. I’ll be as transparent as I can possibly be. I’m hoping that I am able to address as much people as possible with this progress report!

Creating a game from essentially a scratch is obviously not an easy task and has given all of us new challenges and surprises as we progress with development. We have settled on a more minimal approach to posting previews of finished content for now, but I believe as we approach the release at a steady pace, you will start to see more frequent progress updates.

One special turning stone for Whitecoast City Railway is the introduction of the new operator, which we cannot wait to reveal to you fully in the near future! To learn more about this operator, find your way to our communications server.

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