I’m currently trying to create a very basic car for a game I’m working on and I seem to be having trouble with making rotate welds. I’ve turned on join surfaces and nothing seems to be working properly. I don’t know if I’m missing something or if rotate welds are deprecated in some way. Any help is appreciated.
I think you have to use a
Motor6D if you want to move objects that are welded together.
Alright, I figured it out. I used a script with “:MakeJoints” that seems to have resolved the issue. The only thing left to do is make it so the car doesn’t control like butter, because a drifting simulator is definitely not what I’m trying to make.
If you want to tune the handling I suggest playing with the wheel Density and Friction Properties.