Why are my game's stats so horrible?

Hello, I recently released my game: Steal a SOUL ❤️ [Deltarune] - Roblox

It’s a game inspired by Steal a Brainrot but everything is themed after Undertale & Deltarune. I’ve been running ads (Roblox recommended 16 ad credits/day) and it’s almost spent all of it.

Is there anything I can do or any tips to increase them?

I’ve tried everything I could and learnt from the other big games to increase playtime, day1 retention & conversion rate (offline earning, timer-based stuff, etc.), but nothing seems to work and they even seem to go down.

Literally any advice or feedback, no matter how small, on this would be awesome. Thank you!

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Here are today’s stats: A bit better but still feel like they will decline anytime now, especially the “high” player conversion rate.

If anybody has any tips or any criticism for my game please let me know!

just take like every feature from steal a brainrot and add that

I think I mostly have. What do you think is missing?