I am trying to make sure my character and other players characters can’t get stuck anymore.
Video: (Second part was another door made with a union working perfectly fine.)
View video: [spoiler]https://streamable.com/lizxa4[/spoiler]
I have tried deleting the wall, an remaking it. Nothing has worked so far. (Please don’t worry about the building parts it isn’t done yet.)
Please use Gyazo.com or Streamable.com to put a video link here. I don’t want to risk downloading anything ![]()
Oh, okay! My bad.
I will fix it here in a second.
From what I’m understanding, your character is colliding with the union on invisible parts?
Yes, my character and others characters. I have tested my doors and everything is perfectly fine. Besides getting stuck on invisible pieces.
This is what typically happens when I use unions. Sometimes, if I union it multiple times it works for me. If that doesn’t work, you can always turn off can-collide and create a frame for it with can-collide on.
I think your union (your wall is a union) has a Default or Hull ColisionFidelity
To fix this, click your wall, go to the properties, find ColisionFidelity property, change it from Default to PreciseConvexDecomposition
Default has a very “undetailed” hitbox
PreciseConvexDecomposition as its name says, the coilision will be truly precise and correct
I will try it when I can! Thanks for the response.