Why can't I trigger a proximity prompt located inside Player?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

I want to trigger a proximity prompt located inside of a player model.

  1. What is the issue? Include screenshots / videos if possible!

When I try to trigger the proximity prompt located inside of another player through a simple function I don’t get anything printed back in my output. The main thing I’m trying to achieve is to trigger a function located from inside another Active player.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
``` script.Parent.ProximityPrompt.Triggered:Connect(function()
	print("Works")
end)

This script is located inside a StarterPlayer Model, inside of its HumanoidRootPart. I have RequiresLineOfSight turned off and can see the proximity prompt I just don’t know why It won’t trigger when I click on it.

JUST ACT NATURAL GUI - Script - Roblox Studio 10_12_2024 5_51_41 PM

This works for me. Are you checking the client logs instead of the server’s?

Does it appear when you get close to it? If not, you’ll have to change the properties. It should work, I need more detail.

Go to Workspace and make sure RejectCharacterDeletions is set to Enabled.