You can write your topic however you want, but you need to answer these questions:
- What do you want to achieve? Keep it simple and clear!
I want to trigger a proximity prompt located inside of a player model.
- What is the issue? Include screenshots / videos if possible!
When I try to trigger the proximity prompt located inside of another player through a simple function I don’t get anything printed back in my output. The main thing I’m trying to achieve is to trigger a function located from inside another Active player.
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
``` script.Parent.ProximityPrompt.Triggered:Connect(function()
print("Works")
end)
This script is located inside a StarterPlayer Model, inside of its HumanoidRootPart. I have RequiresLineOfSight turned off and can see the proximity prompt I just don’t know why It won’t trigger when I click on it.
