Why did this happen just now?

So I was reviewing my aurora borealis I made a while ago but something’s wrong.

How it’s meant to look like (Orientation: VelocityPerpendicular):

How it looks like right now (same orientation):

The closest I could get to the result before was setting the Orientation to FacingCameraWorldUp, but even that doesn’t solve my problem well…


This is not the best solution because it makes it look extremely weird such as making that weird line on the center of the screen because the particles’ orientations keep changing according to where the camera is looking… I have no idea how to fix this.

If you know anything, please reply or bless me with a hint.

Thank you! It got fixed just now

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