The name discribes the problem.
local function Kit(Player)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
end
else
end
end
local function Freeze(Player)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
for i, obj in pairs(plr.Character:GetChildren()) do
if obj:IsA ("BasePart") then
obj.Anchored = true
end
end
local Ice = Instance.new("Part")
Ice.Anchored = true
Ice.Transparency = 0.5
Ice.CanCollide = false
Ice.Parent = plr.Character
Ice.CFrame = plr.Character.HumanoidRootPart.CFrame
Ice.Orientation += Vector3.new(math.random(-10, 10), math.random(-10, 10),math.random(-10, 10))
Ice.Size = Vector3.new(7, 10, 7)
Ice.Material = Enum.Material.Ice --go to line 180
end
else
for i, obj in pairs(Player.Character:GetChildren()) do
if obj:IsA ("BasePart") then
obj.Anchored = true
end
end
local Ice = Instance.new("Part")
Ice.Anchored = true
Ice.Transparency = 0.5
Ice.CanCollide = false
Ice.Parent = Player.Character
Ice.CFrame = Player.Character.HumanoidRootPart.CFrame
Ice.Orientation += Vector3.new(math.random(-10, 10), math.random(-10, 10),math.random(-10, 10))
Ice.Size = Vector3.new(7, 10, 7)
Ice.Material = Enum.Material.Ice
end
end
local function Kill(Player)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
plr.Character:FindFirstChildOfClass("Humanoid").Health = 0
end
else
Player.Character:FindFirstChildOfClass("Humanoid").Health = 0
end
end
local function Warp(Player, Client)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
plr.Character:PivotTo(Client)
end
else
Player.Character:PivotTo(Client)
end
end
local function Kick(Player, Message)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
plr:Kick(Message)
end
else
Player:Kick(Message)
end
end
local function cmds(Player)
script.Parent.Parent.AdminFrame.Visible = true
end
local function cmdsClose(Player)
script.Parent.Parent.AdminFrame.Visible = false
end
local function Glow(Player, One, Two, Three, Four, Five)
if typeof(Player) == "table" then
for i, plr in pairs(Player) do
local Light = Instance.new("PointLight")
Light.Brightness = Four
Light.Range = Five
Light.Color = Color3.new(One / 255, Two / 255, Three / 255)
Light.Parent = plr.Character.HumanoidRootPart
end
else
local Light = Instance.new("PointLight")
Light.Brightness = Four
Light.Range = Five
Light.Color = Color3.new(tonumber(One) / 255, tonumber(Two / 255), tonumber(Three) / 255)
Light.Parent = Player.Character.HumanoidRootPart
end
end
local function FindPlayerFromSlightOffset(PlayerError)
for I, V in pairs(game.Players:GetPlayers()) do
if PlayerError:lower() == (V["Name"]:lower()):sub(1, #PlayerError) then
return V
end
end
end
script.Parent.Parent.Events.ChangeScriptType.OnServerEvent:Connect(function(Client, Info, Type)
if Type == "CommandsTesting" then
local function CommandFire(Message)
local IsCommand = false
if string.match(Message[1], "^%s*(.)") == "!" then
IsCommand = true
end
if IsCommand == true then
local cmd1 = string.split(Message[1], "!")
cmd1 = cmd1[2]
if Message[2] ~= nil then
cmd2 = FindPlayerFromSlightOffset(Message[2])
cmd2 = nil
end
local cmd3 = Message[3]
local cmd4 = Message[4]
local cmd5 = Message[5]
local cmd6 = Message[6]
local cmd7 = Message[7]
if Message[2] ~= nil then
if Message[2]:lower() == "all" then
cmd2 = game.Players:GetChildren()
end
if Message[2]:lower() == "me" then
cmd2 = Client
end
if Message[2]:lower() == "others" or Message[2]:lower() == "other" then
cmd2 = {}
for i, plr in pairs(game.Players:GetPlayers()) do
if plr ~= Client then
table.insert(plr, cmd2)
end
end
end
end
if string.lower(cmd1) == "kill" then
Kill(cmd2)
end
if string.lower(cmd1) == "freeze" or string.lower(cmd1) == "ice" then
Freeze(cmd2)
end
if string.lower(cmd1) == "cmds" then
cmds()
end
if string.lower(cmd1) == "close" then
cmdsClose()
end
if string.lower(cmd1) == "kick" then
Kick(cmd2)--(=))))))))))))))))))))))))))))) screw
end
if string.lower(cmd1) == "warp" then
Warp(cmd2, Client.Character.HumanoidRootPart.CFrame)--(=))))))))))))))))))))))))))))) screw
end
if string.lower(cmd1) == "light" or string.lower(cmd1) == "bright" or string.lower(cmd1) == "glow" then
Glow(cmd2, cmd3, cmd4, cmd5, cmd6, cmd7)
end
end
end
Client.Chatted:Connect(function(Message)
CommandFire(string.split(Message," "))
end)
end
end)