Hiya! I’m trying to learn how to make low-poly builds using Blender.
I watched a tutorial on how to make this land, but I don’t understand why it’s see-through.
Can somebody help?
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Click “DoubleSided” on the properties tab for the mesh. Should fix the problem.
Note: But you can also avoid the problem by flipping the normals by going to Edit > Pressing the “A” key twice to select the mesh and then pressing CTRL + N once.
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