Why does my low-poly land look like this?

Hiya! I’m trying to learn how to make low-poly builds using Blender.
I watched a tutorial on how to make this land, but I don’t understand why it’s see-through.
Can somebody help?

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Click “DoubleSided” on the properties tab for the mesh. Should fix the problem.

Note: But you can also avoid the problem by flipping the normals by going to Edit > Pressing the “A” key twice to select the mesh and then pressing CTRL + N once.

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