Why does the arm pivot in Animation Editor

Uhm, why does the arm pivot around the sword it’s descended to?

This REALLY bothers me and makes it impossible for me to animate with.
How do I disable this, or make it return to how it was before?

Check that Tool Handle is unanchored and that the Motor6D is well configured

Motor6D.Part0 = Right Arm
Motor6D.Part1 = Handle

It is configured exactly how you said
Still do not know why this is happening.

Necro-bump, sorry

STILL no solution to this problem.
I cannot animate with this for the life of me and using external animation plugins just aren’t my breadnbutter like the default animator was.

Is there a solution to this at all?

Please does anyone have help with this, I don’t wanna use janky third party animators and I just wanna keep doing things the way I was doing them before. Seriously this is just irritating at this point that I cannot find a single mention of this problem anywhere.