I’m trying to fix an issue with people using my Board, the further away the user is with the camera, the more pixelated the SurfaceGui gets.
The PixelPerStud is set to 800.
You have to get extremely close with the camera to see it non-pixelated.
This happens on no matter what graphics settings, 1 to 10.
Any help?
I don’t like the rendering system in Roblox’s both Client Engine and Studio Environment…